/*
* This file is part of RoboDS (http://code.google.com/p/robods/)
* Copyright (C) 2007 Blakharaz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* 
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
* 
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
*/

#ifndef __DsSpriteManager_H__
#define __DsSpriteManager_H__

#include "DsPrerequisites.h"

#include <map>
#include <set>

#include "Card.h"
#include "DsSprite.h"

namespace robo
{
    class SpriteManager
    {
    public:
	    static SpriteManager* getSingleton();
	    static const int BACKGROUND_MAP = 3;
	    static const int BACKGROUND_ROBOT_SPRITES = 0;

	    static const int PALETTE_FACTORY_TILES = 0;
	    static const int PALETTE_BOTS = 1;
	    static const int PALETTE_UI = 2;
	    static const int PALETTE_CARDS = 3;
	    static const int PALETTE_BUTTONS = 4;

        int createSprite(DsSprite* sprite, int screen);
        void releaseSprite(unsigned short spriteno);
        DsSprite* getTouchedSprite() const;
        DsSprite::SpriteType getCardSprite(Card::CardType card) const;

    private:
        static SpriteManager* msSingleton;
        std::map<unsigned short, DsSprite*> mDisplayedSprites;
        std::set<unsigned short> mSpritePool;

	    SpriteManager();
        void initializeLowerScreen();
        void initializeUpperScreen();
    };

}

#endif // __DsSpriteManager_H__
